Gosh, one try sounds pretty impossible for most of these levels. On to the levels themselves, they are HUGE! Almost every level felt as long as a Final Frontier! (Excludes some quick levels like Vertical Limit, Cloneferno, etc) Maybe I'm just going all over the place that it felt long, I dunno. Now that this game is omnidirectional, it finally gets rid of that restrained feeling! It kinda mirrors what someone on TouchArcade said as well. There was one thing I felt in the original BADLAND, and that is, the presence of a ceiling and a floor feels very restrictive. Personally, I feel that this is completely worthy of a new game! When I first saw BADLAND 2, I was thinking seriously, why not just pack it into the original? (To admit though, I felt that the game name could be a little better, but oh well, that didn't matter too much) So.after playing through it, what do you think of it? Was it significantly better than the original? If you didn't already know, BADLAND 2 is now out on the App Store! Go and get it now for $4.99! It was released just yesterday (17 Dec 15).
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